For the longest time CocosNet has been me by my lonesome. But interest in the library is picking up, and people are interested in both using CocosNet and contributing to it.
So I am making an effort to make CocosNet easier to use in your projects, and also easier to contribute to. I redid the readme, you can see it in all its markdown glory over at github. I also added a contributor’s guide to the project.
Please bear with me a bit as I get a grasp on pushing a project more in the group direction as opposed to being just me. If you have any ideas, suggestions, anything, I am all ears.
Tags: cocosnet, contributing, readme
Hi Matt,
Really liking this port of cocos2d to Monotouch!
I use Monotouch and was thinking of moving back to objective C to use cocos2d… Now I’m not going to bother and will be trying with your cocosnet to make my first ‘game’…
I look forward to the experience. Thanks,
Hi Matt,
I’ve just been playing around with Cocos2DNet, and just want to thank you for all the work you have put into this.
Seems we finally have a nice library to create some iPhone games (well and the Xna port ofcourse). Cocos2D seems quiete straigtht forward.
Hope you keep this project up and running
Chees,
Tony